ZGA 114, The Juggernaut



"Unstoppable and immovable, crush your opponents beneath your sheer mass as the Juggernaut.  Topple enemy defenses and level entire cities solo as you rampage, unabated, through even the hardiest of resistance."

The Juggernaut is one of the two Commanders of the Machine Horde in the base set of PURGE: Sins of Science.

Playstyle
“The Juggernaut specializes in bullying his opponents from the start. His high health and armor coupled with his OPT ability to reduce damage make the Juggernaut a true force to reckon with. Throw the Juggernaut at your opponent’s Stronghold each turn. Forced Endurance and Rampage can turn the tide of any battle and give the Juggernaut great sustainability. Use Destroyer to pick off your opponent’s units and Core Reactivation to revive the Juggernaut should he fall. Make sure to get Hell’s Architect, Darkest Hour, and Memory Metal into play quickly to capitalize on their abilities. Play units and keep your Stronghold well protected, or use your units as a secondary wave of assault.

The key to winning with the Juggernaut is to keep your opponent pressured. Killing off units and attacking each turn is key. Once your opponent’s Stronghold is around 12 population, make your assault with the Juggernaut and the Nightmare Engine Super Weapon and issue the Final Blow to seal the victory.”

Decklist
1 Juggernaut

1 Nightmare Engine

1 Tartarus

1 Hell’s Architect

1 Reckless Defenders

2 Slag Extractor

2 Mother Core

2 Power Spire

1 Improved Chassis

1 Memory Metal

1 Rolling Forge

1 Critical Mass

1 Exhaust Synthesizer

1 Modular Assembly

<p class="MsoNormal">1 Programmed Rage

<p class="MsoNormal">1 Darkest Hour

<p class="MsoNormal">2 Reploid Hulk

<p class="MsoNormal">2 Reploid Spyder

<p class="MsoNormal">2 Hell Dozer Engine

<p class="MsoNormal">2 Pincer Walker

<p class="MsoNormal">3 Nemesis Engine

<p class="MsoNormal">2 City Siege Engine

<p class="MsoNormal">3 Forced Endurance

<p class="MsoNormal">4 Rampage

<p class="MsoNormal">4 Destroyer

<p class="MsoNormal">2 Core Reactivation

<p class="MsoNormal">3 Skyscraper Avalanche

<p class="MsoNormal">2 Final Blow